Ja, Reiko & ich auf (versucht) lautlos.
Was aber niemanden hindert, sich anderweitig für .. äh .. weniger lautlos zu entscheiden.
Deswegen die beiden Unterchannel?
Payday 2
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Tach,
Wenn möglich würde ich mich gern in die lautlose Riege einreihen.
Grüße
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Dienstag (lautlos)
Reiko
Maasel
Griffin -
1. kommt es immer anders und 2. anders als man denkt.
Endlich!! Bain: Go Bank ist entmystifiziert! Ohne Alarm zu schlagen geschafft. Noch dazu mit unerwarteter Hilfe aus der "Waffengewalt-Ecke".
Und fast im Anschluß klappte auch der nächste Coup, ohne Alarm - der Bankraub. Das lief schlichtweg vorbildlich!
Los, sagts! Stealth-Modus hat was!
Maasel: pd2 läuft nicht weg. -
Los, sagts! Stealth-Modus hat was!
ja , keine metztel Action
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Es war einmal die Planung ..
Reiko: Griffin, du bleibst am rechten Eingang ..
Griffin: Jo.
Reiko: Sixi, die andere Seite ..
Sixi: Alles klar.
Maulwurf: Gehen wir rein und legen alle um?
Reiko, Griffin, Sixi: Neeeein! -
Maulwurf: Darf ich die Geiseln denn wenigstens Messern?
rofl.
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Sieht er nicht einfach süß aus?
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Jemand am Samstagabend ab 21 Uhr Lust mit auf Raubzug zu gehen?
Ob Silent, oder mit Gewalt ist mir egal.
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Leider raus. Kinder-woe. In der Woche klappts bei dir nicht?
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Nein diese zumindest nicht. Heute und Morgen ist Uni angesagt und Freitag hab ich zu CS:GO zugesagt. Oder halt heute oder morgen ab 23 Uhr.
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Heut' wär' ich dabei ..
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Ok dann bin ich um 23 Uhr im TS
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heut... mi au
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22:30 Uhr Feierabend... 23 Uhr im TS... Die "süße" Säge ist mit dabei!
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payday 2 heute ab 22.45. Treffpunkt ts
lg patrick -
Neues Update verfügbar.
ZitatUpdate 26 changelog
Update size is 1,1 gbGameplay
Added a feature so that a phone icon will appear above guards and civilians when they pick up their phone to call the police
Changed how the pager operator gives feedback - he will now inform the crew that they can’t answer any more pagers the fourth time a player answers a pager call
Changed a feature so that the player can no longer shout at a civilian until the civilian has detected the player. This feature had no effect on gameplay before and it made it more difficult to highlight guards in areas crowded by civilians
During stealth Bain now informs the crew if a new guard is about to arrive
Changed the timer on the spawning patrol guards to make it more balanced for each difficulty
Changed how the exclamation and question marks work on hostages so that they won’t appear when they’re cable tied
Added a feature so that a dead guard's highlight will blink a few seconds before it’s too late to answer the pagerLevel
Changed the point of no return timer on the Train Heist on the Death Wish difficulty from 15 seconds to 300 seconds
Fixed an issue where a fifth guard would sometimes spawn on the Go Bank heist, which made it impossible to complete the heist in stealth
Fixed an issue where the Key Card asset wouldn’t spawn on Election Day day one and day two
Fixed an issue where the Body Bags asset always spawned on Big Oil day one
Fixed an issue where players could get stuck in garbage containers
Fixed an issue where players could look into the closed train carts on Train Heist
Fixed an issue where a team AI followed the player in stealth on Election Day day oneSound
Added sound for player character when highlighting cameras in stealth
Added sound for player character when highlighting guards in stealth
Added new sound variations for Bain when applying the drill
Added footstep sounds for the Bulldozer
Added sound to the garbage containers
Added sound when opening ATM machines
Added a sound for breaking the computer monitors on Election Day day twoCrime.net
Added a chat in Crime.net so that you can chat with your friends while you’re looking for jobs and they’re in the planning phase
Added a start-up message in Crime.net for new players to inform them about the basics and how Crime.net worksSystem
Fixed an issue where the exclamation and questions marks wouldn’t disappear above civilians and guards for clients
Fixed an issue where clients couldn’t trade civilians that were standing up
Fixed a synchronization issue where scared civilians would sometimes walk through walls
Fixed an issue where the game would sometimes crash if a converted cop was traded when a client was in custody
Fixed an issue where the pager operator would respond while a player was answering a pager
Fixed an issue where the game would crash if the host was traded on Rats day one
Fixed an issue where text in the chat would sometimes get cut-off
Fixed an issue where the game would sometimes crash if a client left with a converted law enforcer alive
Fixed an issue where the team AI would get exclamation marks above their heads when civilians got scared
Fixed an issue where the outline of a converted law enforcer would sometimes not appear
Fixed a trading issue related to the converted law enforcers
Fixed an issue where the game would sometimes crash when a job failed
Fixed an issue where the game would sometimes crash in Crime.net
Fixed a crash related to the enemy AI behavior -
jo des hama seit gestern scho + Ostereier dlc
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nehehehe